Calanthia#
Phase 1#
Interrupt Mechs
- 90% Orbs
- 75% Mirrors
- 35% Mirrors
Jobs
- Orb Teams: 2 anchors, 1 flex
- Corner clone baiters (4)
- Pink Seed baiters (4)
Role Mechs
- Tank:
- Stay within range (roughly 20m) at all times
- Get back before last Mirror laser finishes
- Recommended to have a dash, or 55-60k HP to survive chokes with heals (70k to survive without heals)
- Healers:
- 2 Circle, pair block (during roombas)
- Ranged:
- Recommended to have snare skills for pusher zombies
Rotation
- (boss start: roll dodge)
- Normal block
- Lightning
- Tethers
- 2 Circle
- Roombas
- Corner Clones and Pink Seed (puddles) (AKA “Blazors”)
- 4 Pulse Normal Block
Sub 35%
- AOE Blast / Patrollers / Zombies
- Lightning
- Normal Block
- Fake Orbs
- …
Phase 2#
Interrupt Mechs
- 90% Orbs
- 60% Hand / Detonators
- 20% Fast Q Block / Wings
Jobs
- Orb teams
- Orb special: Eye mech
- Zombie killers (1-2)
- Detonators (4 players, each side)
Rotation
- (boss start: roll dodge)
- Normal block
- Slam/Swipe with safe area
- Fear/Crystals/Zombies
- Dodge Roll
- Normal Block
- Piano/Lines
- Tether
- Feathers/Medusa
Sub 40%
- Orbs, then normal rotation
After Wings, Enrage Mechs
- Double hand slams (jumps)
- Slam/Swipe with safe area
- Piano without pushback