Orbs#
When
- At 90% with voiceline: “It’s too late to run!”
What
- Players will get pulled to Orbs and hoisted, taking increased stacks
- After all players are freed, circles appear on the ground with 2-4 Orbs above them
- You have roughly 20 seconds to solve the mech
Solution
- The number of players in each circle must exactly match the number of Orbs above it
Penalty
- Players not correctly in circles will be killed by Calanthia’s bomb
Tip You can control who gets pulled by the Orbs. Facing the boss from the entry stairs:
- Northwest: Tank (person with boss aggro)
- Northeast: Next physically closest person to the boss
- Southwest: 3rd furthest from boss
- Southeast: Furthest person from the boss
Tip Circles locations will appear on the gold triangle designs of the bosses octagon. They will either be in front of the corners, or rotated by one triangle. Choose which direction your team will rotate ahead of time.
Tip If your group’s circle has a 2, indicating a flex, the circle directly across from you (facing the boss) will be a 4.