Tethers#
When
- After piano phase finishes
What
- Same as phase 1 tethers, but with more damage
Solution
- Run away to spread out the tethers
Penalty
- All players are stacked on each other since the boss is on the edge, leading to more initial damage
Tip Heal up and add mitigation before going into this mech (right as piano ends)
Tip Roll dodge after the initial pull to block initial damage